Last week we covered a lecture hall at London’s City University with post-it notes, pinned up some ideation canvases and gathered together with 45 bright MA students studying Human Computer Interaction Design to develop some imaginative concepts for the next generation of smart cities. We used our very own open source IoT service kit, a 3D-printed board game we designed to help generate ideas and bring domain experts out of their silos to co-create user-centric IoT experiences.
We’d been talking to Alex Taylor, Reader in Human Computer Interaction about how we might work together, he explains: “What we’ve been really working on with the students is how to develop a space for thinking creatively. We’ve put the students in the unusual (pedagogical) situation of having to work things out for themselves, of having to be creative and use their imaginations. This has been difficult for some with their experiences in more conventional learning environments that are much more procedural and structured (think the usual bookwork and exams in classroom settings).”
For Futurice, this was a perfect challenge, and something we’re used to facilitating with groups of many different types and sizes. We continually test and refine and learn more about our own abilities by teaching others.
To get the ideation session moving, we needed a persona. Together, we came up with ‘Chung’, a busy 35-year-old professional living in East London. Each student group was then tasked to identify the places Chung might frequent the most, then to explore how IoT solutions might alleviate pain points and in those places.
Some very creative ideas were conceived, a few focused on improving Chung’s health and wellbeing by streamlining his daily routine using tech, some From skipping on long queues at the pub with self service, to sound-cancelling windows and walls that filter out urban noises – the students produced some exciting concepts during the ideation phase.
The team from Futurice, along with their IoT Kit, really brought home how a space can be opened up for working creatively—that offers a process, but is still open-ended and sparks the creative imagination. I think what we’re all learning is how we're continually placed in conversation with the materials we have to hand and that good design is about using the constraints and affordances of any process to be open to the possibilities.
– Alex Taylor, Reader in Human Computer Interaction London City University
Although we came to City University to teach the students how to use our tools, we also ended up gaining additional insight into exactly how our tools work and came away thinking about fresh opportunities to use our IoT service kit.
Here's what we learned:
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